Not a moral panic
Gaming addiction therapy
Games are not the problem. A game that is eating your sleep, your work and your relationships is a different matter.
Starting from the right place
Gaming is a legitimate hobby that hundreds of millions of people manage without difficulty. If you have come here because someone else disapproves of how you spend your evenings, that is not necessarily a problem to be treated.
What is worth addressing is when gaming has stopped being something you choose and become something that happens to you: the four-in-the-morning finishes on a work night, the deadline missed, the relationship where you both know you are physically present and nowhere else, the rising anger when someone interrupts.
Note that "gaming disorder" is a recognised condition in the World Health Organization's ICD-11, so this is not merely a matter of opinion — but the diagnosis turns on impairment and loss of control, not on hours played.
What makes some games hard to leave
Understanding the design helps, because it moves the problem from character to mechanism.
- Variable rewards. Loot boxes and random drops use exactly the reinforcement schedule that makes slot machines effective.
- Daily obligations. Log-in bonuses and time-limited events convert a hobby into an unpaid job with penalties for absence.
- Social debt. If your guild raids at nine, missing it lets down real people. That is a genuine bond and a genuine hook.
- Endlessness. Many modern games are deliberately designed never to finish.
- Competence. If work is unrewarding and the game makes you visibly skilful and valued, the game is doing something your life is not.
That last point is usually the important one. The game is rarely the whole story; what it is compensating for usually is.
Signs it has tipped over
- You have repeatedly decided to stop at a certain time and repeatedly not.
- Sleep is being sacrificed on work nights, routinely.
- Work or study is measurably slipping.
- You are irritable, restless or low when you cannot play.
- You have lied about how long you played.
- Real-world friendships have quietly lapsed.
- You are spending money on the game that you would rather not.
How we work on it
- Measure it. Actual hours, from the device itself, for a fortnight. Estimates are consistently and dramatically wrong.
- Find out what it provides. Competence, status, friendship, escape, a way to stop thinking. Whatever it is, it will need somewhere else to go.
- Address the substitution honestly. Removing the game without replacing what it gave you fails, reliably.
- Sleep first. With gaming, sleep is usually the fastest and most transformative single change.
- Manage the social side. If real friendships live inside the game, the answer is not to abandon them but to move some of them somewhere else.
- Set a workable structure — most adults do better with defined playing windows than with abstinence, unless the game involves gambling mechanics.
Where gaming and gambling overlap. If loot boxes, in-game casinos or skin betting are involved, the money side needs handling as gambling rather than as gaming. Gambling therapy covers that, and we would work on both.
If it is your son or partner, not you
I work with adults. Where an adult in your family is gaming compulsively, the most useful thing you can usually do is change how you respond to it, and there is real work to be done on that. Support for families covers it. For a child or teenager, your GP or Kent's children and young people's mental health services are the right route.
Other things I work with
Common questions
Is gaming addiction actually recognised?
Yes. "Gaming disorder" is included in the World Health Organization's ICD-11. The threshold is impairment and loss of control over a sustained period, not hours played — a lot of people game heavily with no problem at all.
How many hours is too many?
There is no number. A retired person playing thirty hours a week with no cost to anything is not in difficulty. Someone playing twelve and losing their job is. Function, not volume.
Do I have to stop gaming altogether?
Usually not. Most adults do better with structured, bounded playing than with abstinence. The exception is where gambling mechanics are involved.
My partner says I am addicted and I do not agree.
Worth bringing both views into the room. Sometimes the problem is genuinely the gaming; sometimes it is what the gaming has come to represent in the relationship. Both are workable, but only if we are honest about which it is.
Do you work with teenagers?
No, I work with adults only. For under-18s, start with your GP or with Kent's children and young people's mental health services.
Talk it through first
The first step is a short phone call. No commitment, no pressure — just a conversation about what is going on and whether I am the right person to help.
Free 15-minute call · Confidential · Mondays, Thursdays and Fridays, 9am to 5pm